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Re: slurpd memory leak (ITS#2620)
> I've noticed that over the course of a day, slurpd's resident memory
> increases. It generally starts at 5MB, and by the end of the day
> (when it is
> stopped & then restarted) it is up to 10MB or more. This would
> indicate to me
> that it has a (albeit slow) memory leak somewhere in the code.
> This happened tonight, after approximately 12,700 changes (MOD+ADD)
> had been
> performed during the course of the day.
Did you have a replica clause for a directory server that was down?
When it can't resolve changes as either complete or rejected, they sit
in ram. Yes, that's probably still a bug.